The Clockwork Dragon

Artifice and Trickery campaign

The Clockwork Dragon

Repair the city guardian before the portal sneezes again.

Play original quest Open Story Canvas

Opening

Orrin turns a workshop accident into a fictional gadget quest about diagnosis, teamwork, and machines with inconvenient feelings.

A clockwork dragon sleeps beside an unstable portal. Orrin insists the smoke is inspirational, not alarming.

  • Understand the opening conflict and what is truly at stake.
  • Practice at least one meaningful choice with Orrin Gearwhistle.
  • Finish with a reusable story hook, reward, or party memory.
1

Workshop clue chapter

Diagnostic Apology

The dragon clicks three times and points its tail at Orrin, which Orrin agrees may be fair.

2

Social puzzle chapter

The Polite Automaton

A security automaton blocks the stairs because nobody filed the proper emergency excitement form.

3

Choice scene chapter

Portal With Opinions

The portal offers three possible replacement parts, each from a world that slightly misunderstands physics.

4

Finale chapter

Restart the Guardian

The clockwork dragon wakes and asks whether it is a weapon, a guardian, or a friend.