Guided adventures

Hero campaigns

Follow chapter-based adventures with hero calls, account progress, notes, saved paths, and Quest Calendar sessions.

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37 campaigns
The Broken Crown Road Classic

Valor and Oaths

The Broken Crown Road

Kael leads a road mission where the visitor must protect travelers, weigh mercy against duty, and decide who deserves the broken crown.

4
Chapters
100
Minutes
Kael Ironheart
Guide
Open campaign
The Midnight Vault Clever

Shadows and Omens

The Midnight Vault

Nyra turns a noble vault break-in into a safe fictional puzzle about trust, clues, and choosing what not to steal.

4
Chapters
100
Minutes
Nyra Shadowstep
Guide
Open campaign
The Sunwell Under Root Gentle

Wild Roads and Wonder

The Sunwell Under Root

Mira guides a quiet quest where the visitor studies a magical blight, helps forest guardians, and chooses mercy over easy force.

4
Chapters
100
Minutes
Mira Dawnleaf
Guide
Open campaign
The Hungry Chest Chorus Light

Artifice and Trickery

The Hungry Chest Chorus

Vex creates a funny treasure-room quest about cursed loot, snack logic, and surprisingly useful mistakes.

4
Chapters
100
Minutes
Vex, the Friendly Mimic
Guide
Open campaign
The Crimson Ball Moody

Mystery and Moonlight

The Crimson Ball

Seraphine frames a gothic rival story where the visitor follows ballroom clues through old grief, precise bargains, and candlelit consequences.

4
Chapters
100
Minutes
Seraphine Blackrose
Guide
Open campaign
The Ember Crown Bold

Valor and Oaths

The Ember Crown

Isolde draws the visitor into an arena quest where courage, public image, and restraint matter more than the spectacle.

4
Chapters
100
Minutes
Isolde Flamecourt
Guide
Open campaign
The Goldwake Map Daring

Wild Roads and Wonder

The Goldwake Map

Cassia captains a treasure-map story through moonlit water, rival ships, and choices that test nerve without real-world piracy framing.

4
Chapters
100
Minutes
Cassia Goldwake
Guide
Open campaign
The Clockwork Dragon Chaotic clever

Artifice and Trickery

The Clockwork Dragon

Orrin turns a workshop accident into a fictional gadget quest about diagnosis, teamwork, and machines with inconvenient feelings.

4
Chapters
100
Minutes
Orrin Gearwhistle
Guide
Open campaign
The Dragon Road Vigil Steady

Valor and Oaths

The Dragon Road Vigil

Kael guards a hopeful caravan through a dragon-scarred pass where patience, protection, and an old signal bell matter more than force.

4
Chapters
100
Minutes
Kael Ironheart
Guide
Open campaign
The Hollow Oath Trial Resolute

Valor and Oaths

The Hollow Oath Trial

Kael enters a ruined oath hall where enchanted laws test whether honor means obedience, mercy, or the courage to write a better promise.

4
Chapters
100
Minutes
Kael Ironheart
Guide
Open campaign
The Embassy of Living Glass Intricate

Mystery and Moonlight

The Embassy of Living Glass

Valeria leads a delicate embassy visit where glass rooms remember conversations and a missing treaty clause could turn courtesy into conflict.

4
Chapters
100
Minutes
Valeria Moonveil
Guide
Open campaign
Eclipse at the Silver Court Strategic

Mystery and Moonlight

Eclipse at the Silver Court

Valeria navigates an eclipse ceremony where three heirs present convincing claims and the crown reacts to truths nobody intended to reveal.

4
Chapters
100
Minutes
Valeria Moonveil
Guide
Open campaign
The Ledger of Vanishing Names Clever

Shadows and Omens

The Ledger of Vanishing Names

Nyra hunts a magical ledger that steals names from public memory, turning an infiltration story into a choice about evidence, trust, and restoration.

4
Chapters
100
Minutes
Nyra Shadowstep
Guide
Open campaign
The Bell Tower Without a Shadow Tricky

Shadows and Omens

The Bell Tower Without a Shadow

Nyra investigates a tower whose shadow and final hour were stolen, following impossible clues through rooftops, clock rooms, and one very punctual conspiracy.

4
Chapters
100
Minutes
Nyra Shadowstep
Guide
Open campaign
The Orchard of Storm Seeds Gentle

Wild Roads and Wonder

The Orchard of Storm Seeds

Mira helps a sky orchard through a magical storm harvest, listening to farmers, cloud creatures, and trees before choosing how the season should change.

4
Chapters
100
Minutes
Mira Dawnleaf
Guide
Open campaign
The Maze That Eats Maps Resourceful

Wild Roads and Wonder

The Maze That Eats Maps

Thorne faces a hungry labyrinth that consumes drawn routes, forcing the party to navigate by stories, patterns, and trust instead of perfect plans.

4
Chapters
100
Minutes
Thorne Mapbreaker
Guide
Open campaign
The Banquet of Suspicious Furniture Light

Artifice and Trickery

The Banquet of Suspicious Furniture

Vex attends a castle feast where every chair, cupboard, and cake stand is a suspect in a harmless mystery about belonging and very bad disguises.

4
Chapters
100
Minutes
Vex, the Friendly Mimic
Guide
Open campaign
The Dungeon Key Parade Bouncy

Artifice and Trickery

The Dungeon Key Parade

Vex chases enchanted keys through a dungeon festival, solving personality puzzles and discovering that the final locked door may prefer to stay closed.

4
Chapters
100
Minutes
Vex, the Friendly Mimic
Guide
Open campaign
The Phoenix Standard Bold

Valor and Oaths

The Phoenix Standard

Isolde turns a victory parade into a test of leadership when honoring a defeated rival risks angering the crowd and exposing a deeper plot.

4
Chapters
100
Minutes
Isolde Flamecourt
Guide
Open campaign
The Glassfire Tournament Daring

Valor and Oaths

The Glassfire Tournament

Isolde enters a magical tournament whose rules reward spectacle over courage, challenging the party to compete brilliantly while changing the game.

4
Chapters
100
Minutes
Isolde Flamecourt
Guide
Open campaign
The Starless Regatta Daring

Wild Roads and Wonder

The Starless Regatta

Cassia captains a magical regatta through starless waters, balancing rivalry, rescue, and the discovery that the race stole its guiding light.

4
Chapters
100
Minutes
Cassia Goldwake
Guide
Open campaign
The Library Beneath the Tide Curious

Wild Roads and Wonder

The Library Beneath the Tide

Cassia searches a magical underwater library for a chart that rewrites coastlines, negotiating with bookish sea spirits and a rival reader.

4
Chapters
100
Minutes
Cassia Goldwake
Guide
Open campaign
The Runaway Moon Engine Chaotic clever

Artifice and Trickery

The Runaway Moon Engine

Orrin chases a runaway lunar engine through Gearhaven, solving fictional machine puzzles and asking whether a creation can choose a new purpose.

4
Chapters
100
Minutes
Orrin Gearwhistle
Guide
Open campaign
The Elevator to Somewhere Else Inventive

Artifice and Trickery

The Elevator to Somewhere Else

Orrin boards a malfunctioning tower lift and must negotiate with its opinionated controls while every floor opens onto a different fantasy problem.

4
Chapters
100
Minutes
Orrin Gearwhistle
Guide
Open campaign
The Archive of Rain Reflective

Shadows and Omens

The Archive of Rain

Ashen follows rain-written records into a forgotten valley, uncovering why a community disappeared from every map and who still benefits from the silence.

4
Chapters
100
Minutes
Ashen Crow
Guide
Open campaign
The Cloudberry Crown Lighthearted

Valor and Oaths

The Cloudberry Crown

Aurelion competes for a cloudberry crown in a cheerful mountain festival where generosity and creative bravery count more than size.

4
Chapters
100
Minutes
Aurelion the Young
Guide
Open campaign
The Knights of Teacup Keep Playful

Valor and Oaths

The Knights of Teacup Keep

Aurelion becomes commander of a toy-sized keep, solving a misunderstanding with a gentle giant through courage, clever signals, and ceremonial snacks.

4
Chapters
100
Minutes
Aurelion the Young
Guide
Open campaign