Encounters lore

Clockwork puzzles that teach themselves

Show the rule, let the party test it safely, then combine it with one new pressure.

Intermediate Artifice and Trickery

A fair puzzle teaches its language before asking for mastery. The first interaction reveals a pattern; the final interaction asks the party to use it under pressure.

What you should be able to do

  1. Create a safe test action.
  2. Write progressive hints.
  3. Add a story consequence.

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